11 enemies

Drill to Earth's Core Enemies

Drill to Earth's Core enemies: health, speed, damage, sell price and fuel for all 17 enemies, where each spawns, the bosses, bounties, mutations and drops.

Last checked Sources

Fandom's Enemies table lists 17 Drill to Earth's Core enemies, from the 100 HP Goblin to the 10,000 HP Goblin Champion. 11 of them have their own page here with how they attack and how to beat them. Enemy health and damage grow with depth, so the numbers below are base values for where each enemy first shows up.

Most enemy corpses can be sold for coins or thrown into the drill's furnace as fuel; the special enemies (the Watcher, Bombo, Blinker, Fuel Leech, Ore Worm and Wolf Bat) can be neither. A Golden corpse sells for three times the coins, and most other mutations add half again.

Drill to Earth's Core Enemies: Stats Table

17 enemies from Fandom's Enemies table; other sources' numbers in brackets
EnemyHealthSpeedDamageSells forFuel
Goblin10019 (16 in the 29 Aug notes)410 coins5
Goblin Brute300 (500 in the 29 Aug notes)18 (15)8 (10)40 coins10
Loot Goblin8026320 coins5
Spider10024620 coins5
Bat Minion802710 (8 in the 29 Aug notes)50 coins5
Vampire2002412100 coins5
Goblin Knight1,000 (29 Aug notes)2320250 coins15
Goblin Lord3,00017 (14 in the 29 Aug notes)25500 coins25
Mole Man2,00024301,000 coins25
Goblin Champion10,00020803,000 coins25
Fire Widow10,000801003,000 coins35
Watcher50025 (23 on its own page)Instant kill up closeCannot be soldNone
Bombo50 (75 on its own page)15 (16)60 (40)Cannot be soldNone
Blinker250Teleports25 per orb (its own page: 5 every 5 s)Cannot be soldNone
Fuel Leech5053 (50 on its own page)Drains fuelCannot be soldNone
Ore Worm100351 per secondCannot be soldNone
Wolf Bat5,0002550 (38 on its own page)Cannot be soldNone

Where the 29 August patch notes or an enemy's own Fandom page give a different number, it is in brackets. Enemies without a page here: the Spider (Fossil Layer and deeper, plus Spider Tunnels, Level 2 and 3 Dungeons and Spider Dungeons), the Bat Minion (Crystal Layer and deeper), the Vampire (Vampire Mansion (Clay Layer and deeper)), the Goblin Knight (Goblin's Arena (Crystal Layer and deeper)), the Goblin Champion (Goblin's Arena (Crystal Layer and deeper)) and the Fire Widow (Spider Dungeon boss (Crystal Layer and deeper)).

Where Drill to Earth's Core Enemies First Appear

First appearance by layer, from Fandom's Layers page
LayerStarts atNew enemiesMutation
Grass Layer0 mGoblinNone
Dirt Layer3 kmGoblin BruteNone
Stone Layer10 kmLoot GoblinMutations begin
Clay Layer17 kmNone newVoid
Fossil Layer24 kmSpiderGiant
Crystal Layer31 kmBat Minion and Fuel LeechStone
Toxic Layer41 kmNone newToxic
Frozen Layer51 kmNone newFrozen
The Abyss61 kmMole ManElectric
Void Layer72 kmNone newVoid
Glowing Core84 kmWolf BatVoid, Toxic and Fire
Heart of the Earth1,000 kmNone newVoid, Toxic and Fire

Fandom's Enemies page adds that past 100 km every regular enemy spawns with the Void and Fire mutations. The layers page has the depth, wall health and notes for each layer.

Drill to Earth's Core Bosses

Dungeon and wall bosses
BossHealthWhereDrops
Goblin Brute300 (500 in the 29 Aug notes)Boss wave of a Level 1 DungeonCoal
Goblin Lord3,000Last wave of a Level 2 Dungeon; the Goblin's Arena throneCoal and the Goblin Lord Crown
Goblin Champion10,000Goblin's Arena (Crystal Layer and deeper)Champion's Helmet, Chest, Legs and Hammer
Fire Widow10,000Spider Dungeon (Crystal Layer and deeper)The lair pays five high-tier chests; Fandom's Structures page lists a Red Widow Crown
Wolf Bat5,000The Glowing Core boss wall at 100 km, then every 100 km in Infinite ModeNone listed

Boss locations and drops come from Fandom's Enemies, Structures, Dungeons and Spider Dungeons pages. The dungeons page covers each dungeon's waves and chests, and how to reach the core plans the run to the Wolf Bat.

Bounty Enemies

Miners with a bounty on them
EnemyHealthSpeedDamageBounty
Bandit Miner10021710-40 coins
Void Bandit Miner150151040-60 coins
Crazy Miner150231510-40 coins
Void Crazy Miner200192040-60 coins

Fandom's Enemies page says bounty enemies sell to the Bounty Hunter for 10 times the coins. Bandit Miners can drop Bandit Miner armor and a Standard Rifle; Crazy Miners can drop Crazy Miner armor and a Rusty Sword. The Bounty Hunter class is built around them.

Drill to Earth's Core Enemy Mutations

The eight mutations
MutationStarts inEffectSell price
StoneCrystal Layer0.75x speed. Only a pickaxe or explosives hurt it; it explodes when it dies and, since 22 August, drops an ore or gem.Not listed
GiantFossil LayerBigger and tankier, at 0.75x speed.1.5x
VoidClay LayerTankier, and 25% faster since 29 August.1.5x
ToxicToxic LayerIts hit effect lasts 16 seconds.1.5x
FrozenFrozen LayerIts hits slow you for 4 seconds: by 25% per Fandom's Enemies page, by 50% per its Layers page.1.5x
ElectricThe Abyss1.5x speed, and shocked enemies get a 50% speed boost since 29 August.1.5x
FireGlowing CoreIts hits set you on fire for 8 seconds, at 4% of your health per second.1.5x
GoldenMoney FogWorth three times the coins. Money Fog and the Gunsmith's Level 3 make them.3x

The mutations guide covers each one in more detail, including the fuel multipliers.

What Stone Enemies Drop

Drops from defeated Stone enemies since 22 August
SizeEnemiesOre or gem odds
SmallGoblins, Spiders, Bat Minions, Crazy Miners, Bandit MinersCoal 50%, iron 30%, gold 15%, diamond 4%, emerald 1%
MediumVampires, Goblin KnightsIron 35%, gold 35%, diamond 20%, emerald 8%, ruby 2%
LargeGoblin Lords, Mole MenDiamond 60%, emerald 35%, ruby 5%
HugeGoblin Champions, WidowsEmerald 80%, ruby 20%

Stone enemies only take damage from a pickaxe or explosives. Since the 22 August update they drop one ore or gem when they die; prices for each are on the items page.

Drill to Earth's Core Enemies FAQ

How many Drill to Earth's Core enemies are there?

Fandom's Enemies table lists 17, plus four bounty miners: Bandit and Crazy Miners and their Void versions. The Blinker, added on 3 October, is the newest.

What is the hardest enemy in Drill to Earth's Core?

By health, the Goblin Champion at 10,000 HP. The Wolf Bat guards the wall at 100 km; Fandom's Layers page says that at 0 HP it is only stunned and fully heals within 10 seconds.

Which enemies cannot be sold?

The Watcher, Bombo, Blinker, Fuel Leech, Ore Worm and Wolf Bat. Fandom's table lists no sell price or fuel value for them.

Do enemies get stronger deeper down?

Yes. Fandom's Enemies page says health and damage rise with the layer you have drilled to, and past 100 km every regular enemy carries the Void and Fire mutations.