Drill to Earth's Core Wolf Bat: The final boss: a winged, wolf-furred bat that attacks while you drill the Glowing Core boss wall. The developers never named it; "Wolf Bat" is the community's name.
The Glowing Core boss wall at 100 km, the last wall of a normal run. It first spawns in the Glowing Core (84 km down), per the layers page. How to reach the core plans the whole run to its wall, and the upgrades page covers Team Health and the wall-damage upgrades.
| Health | 5,000 |
|---|---|
| Speed | 25 |
| Damage | 50 (38 on its own page) |
| Sell price | Cannot be sold |
| Fuel | Cannot be burned |
| First layer | Glowing Core |
| Drops | None. |
| Roblox badge | None |
Stats are from Fandom's Enemies table; where another source gives a different number, it is in brackets. Enemy health and damage grow with depth, so deeper layers hit harder than these base values.
How the Wolf Bat Attacks
- Teleports to one of four spots, charges a Void Orb and throws it. The orb deals 37 damage every half second to anyone inside for 5 seconds; its final burst deals nothing.
- Then fights in melee until it has hit five times, and repeats.
- At 0 HP it is stunned for 10 seconds and heals to full, so it cannot be killed for good.
How to Beat the Drill to Earth's Core Wolf Bat
- Break the boss wall as fast as you can: the Wolf Bat leaves when the wall falls.
- Dodge the Void Orb and fight it away from the orb.
- Team Health upgrades and healing let you stand and fight.
- Resetting the drill to the last rest stop makes it vanish, but the boss wall heals to full.
These tips come from the Wolf Bat's Fandom page and the patch notes; none were tested in-game for this page.
Wolf Bat Value and Drops
None.
It drops nothing.
Wolf Bat Patch Changes and Source Notes
- Fandom's Enemies page calls it the final boss at every 100 km; its own page says that since 22 August it appears only once, at 100 km.
- Fandom's Enemies table lists 50 damage; its own page says 38.
- The 15 August update fixed the Wolf Bat disappearing forever if you reset at the wall.
More Enemies
- Goblin: The basic enemy: 100 HP, 10 coins or 5 fuel.
- Goblin Brute: A slower, tougher goblin worth 40 coins.
- Loot Goblin: Steals the best item on your drill and runs.
- Goblin Lord: The dungeon boss: 3,000 HP and a 1% crown drop.
- Mole Man: 2,000 HP, hits hard, sells for 1,000 coins.
- Ore Worm: Hides in ore and sticks to your face.
- Watcher: Moves only when unwatched; kills on contact.
- Bombo: A walking bomb that disables your drill setup.
- Blinker: Teleports, throws wind orbs and dodges bullets.
- Fuel Leech: Clings to your fuel tank and drains it.
Drill to Earth's Core Wolf Bat FAQ
How much health does the Drill to Earth's Core Wolf Bat have?
5,000 HP in Fandom's Enemies table. Health grows in deeper layers.
Where does the Wolf Bat spawn?
The Glowing Core boss wall at 100 km, the last wall of a normal run. The Glowing Core starts at 84 km.
What does the Wolf Bat drop?
None. It cannot be sold or burned as fuel.